Project details

 

Revealing Factors of Excessive Online Gaming and its Development over Time (RFEOG)

Project Identification:GAP407/12/1831
Project Period:1/2012 - 12/2014
Investor:link to a new windowCzech Science Foundation
Programme / Project Type:Standard Projects -
MU Faculty/Unit:
Faculty of Social Studies
MU Investigator:Assoc. Prof. PhDr. David Šmahel, Ph.D.
Field:AN - Psychology (A - Social sciences)
Publications/Results:more
Keywords:online gaming, MMORPG, excessive playing, Internet overuse
Annotation

The project focuses on the examination of excessive online gaming. Several goals are proposed: 1) Tracing factors of players (psychical and psychosocial motives) and game specics (design factors) which support excessive gaming; 2) Following the development of excessive gaming in a time period of one year; 3) Investigating possible developmental predictors for excessive gaming; 4) Methodological aspects of longitudinal online research. The proposed goals will be reached via a combination of several methods. The analysis and performance of 50 qualitative interviews with Czech players will be used as a starting point for the project.The data from these will be used in the preparation of a questionnaire for the next stage of the research. A survey will then be carried out on 1500-2000 players in the Czech Republic. The survey will be longitudinal,with three waves of data collection taking place. Data will be collected using an online tool.