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Publication details
Puppetry in Tangible Narratives: Interactive and Collaborative Storytelling in The Non-myth of the Noble Red
| Authors | |
|---|---|
| Year of publication | 2024 |
| Type | Article in Proceedings |
| Conference | Proceedings of the Eighteenth International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2024 |
| MU Faculty or unit | |
| Citation | |
| Doi | https://doi.org/10.1145/3623509.3635330 |
| Keywords | Interactive Storytelling; Puppetry; Tangible Interaction; Tangible Narrative |
| Attached files | |
| Description | The Non-myth of the Noble Red is a tangible narrative that combines cardboard puppets with digital storytelling in an integrated physical storyworld. This narrative employs networked microcontrollers within the puppets, RFID readers, and sensors to enable interactivity. The narrative unfolds within three physical, interactive environments. Each environment can track the puppets' positions and trigger audio fragments of the story. Performers use these puppets to navigate the narrative, interact with objects, and engage in a battle. This project explores the potential of puppets as virtual and physical avatars, emphasising interactive and collaborative storytelling. It seeks to look at the impact of these puppets and the potential emerging social dynamics during the narrative experience. The work presented here contributes to tangible narratives by emphasising an integrated physical storyworld (instead of a mapped one) and utilising puppets as storytelling artefacts that serve as both input devices and virtual/physical avatars, promoting immersive and collaborative storytelling. |