Publication details

Gamifikace a sport

Title in English Gamification and Sport
Authors

HURYCH Emanuel

Year of publication 2026
Type Book
Citation
Description This book explores gamification in sports as a powerful tool to enhance motivation and engagement. Moving from theoretical foundations to practical applications, it examines the philosophy of play, kinanthropology, and sport digitalization. The text introduces the paradox of gamification and highlights the use of wearables, fitness apps, VR/AR, and artificial intelligence in modern training. Furthermore, it addresses future trends like the synergy between gamification and sportification, the role of esports, and the ethical implications of automated sports. Ultimately, the book provides a comprehensive overview of the possibilities, limitations, and transformative impacts of gamified tools on traditional sports and the future of movement culture.

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