Informace o publikaci

Escaping the Valley of Boredom: Efficient User Resizing in Virtual Reality

Autoři

NOVÁČEK Filip CHMELÍK Jiří RUSŇÁK Vít

Rok publikování 2026
Druh Stať ve sborníku
Konference CHI EA '26: Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems
Fakulta / Pracoviště MU

Fakulta informatiky

Citace
www https://dl.acm.org/doi/10.1145/3772363.3799288
Doi https://doi.org/10.1145/3772363.3799288
Klíčová slova virtual reality; locomotion; cybersickness; multiscale navigation; player resizing
Popis Resizing the user’s virtual representation in virtual reality (grow-shrink) can support rapid traversal, overview, and size-dependent interaction. However, the transition between scales introduces risks of sensory conflict and motion sickness. We conducted a within-subjects user study (N=15) to evaluate the effects of transition duration and preparedness on user comfort and preference. Results indicate that in our sample neither option significantly increases motion sickness, suggesting that this technique is a viable alternative to common locomotion methods. However, we identified a strong “Efficiency Bias”: users consistently preferred sub-second transitions over “cinematic” slow transitions (10s). Our findings suggest a Valley of Boredom for intermediate transition durations (2–5s), leading to design guidelines that prioritize either instantaneous “Snap” scaling for efficiency or slow “Glide” scaling for accessibility, while avoiding the uncomfortable middle spectrum.

Používáte starou verzi internetového prohlížeče. Doporučujeme aktualizovat Váš prohlížeč na nejnovější verzi.

Další info