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Teaching
Courses taught
Spring 2026 at Faculty of Informatics
- Principles of Computer Graphics (PB009dist, PB130dist, PV112dist, PV123dist, PV160, PV174, PV187, PV212, SA300Reg)
- 3D Character Modeling
- Advanced Computer Graphics
- Advanced Methods of Digital Image Processing
- Animation
- Evening Drawing
- Game Design II
- Game Development II
- Graphic Design and Multimedia Project
- Graphic Design for Web
- Graphic Design I
- History of Photography
- Human-Computer Interaction
- Image Acquisition
- Image Processing Project
- Internship - Computer Games
- Introduction to Digital Signal Processing
- Introduction to History of Fine Art II
- Introduction to Information Retrieval
- Machine Learning in Image Processing
- Mathematical Morphology
- Molecular Biology for Bioinformatics
- Photography - Artificial Effects
- Plein Air
- Principles of Computer Graphics
- Production of Audiovisual Artefacts (PV113, PV114)
- Type Design II
- Typography I
- Visual Creativity Informatics
- Visualization II
Autumn 2025 at Faculty of Informatics
- Seminar on Computer Graphics and Visualization Research (PA157, PV123, PV160, PV174, PV187, PV212, PV283, SA300Reg)
- 3D Modeling
- Basics of Film Narratives
- Basics of Fine Art I
- Biochemistry for bioinformatics
- Computational Geometry Project
- Computer Graphics API
- Concept and Intermedia
- Digital Design
- Digital Geometry
- Digital Image Processing
- Digital Photography
- Electronic Document Preparation
- Evening Drawing
- Game Design I
- Game Development Dungeon
- Game Development I
- Game Engine Development
- Generative Design Programming
- GPU Rendering
- Graphic Design and Multimedia Project
- Graphic Design II
- Image Processing Project
- Intermediate Computer Graphics
- Internship - Computer Games
- Introduction to Digital Image Processing
- Mathematics for Computer Graphics
- Motion Design
- Photography - Portraits
- Photography - Working with Light and Surface
- Type Design I
- Type Design III
- Typography II
- Visualization