Project information
Revealing Factors of Excessive Online Gaming and its Development over Time (RFEOG)

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Project Identification
Project Period
1/2012 - 12/2014
Investor / Pogramme / Project type
Czech Science Foundation
MU Faculty or unit
Faculty of Social Studies
online gaming, MMORPG, excessive playing, Internet overuse

The project focuses on the examination of excessive online gaming. Several goals are proposed: 1) Tracing factors of players (psychical and psychosocial motives) and game specics (design factors) which support excessive gaming; 2) Following the development of excessive gaming in a time period of one year; 3) Investigating possible developmental predictors for excessive gaming;
4) Methodological aspects of longitudinal online research. The proposed goals will be reached via a combination of several methods. The analysis and performance of 50 qualitative interviews with Czech players will be used as a starting point for the project.The data from these will be used in the preparation of a questionnaire for the next stage of the research. A survey will then be carried out on 1500-2000 players in the Czech Republic. The survey will be longitudinal,with three waves of data collection taking place. Data will be collected using an online tool.


Total number of publications: 19

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