Informace o publikaci

Continuous Collision Detection Using Tetrahedral Structures

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ČEJKA Jan

Rok publikování 2015
Druh Článek ve sborníku
Konference Proceedings of the 7th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2015)
Fakulta / Pracoviště MU

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Citace
Doi http://dx.doi.org/10.1109/VS-GAMES.2015.7295769
Obor Informatika
Klíčová slova CCD; Collision detection; rigid bodies; tetrahedron
Popis This work presents a new method for computing continuous collision detection between two rigid bodies. It introduces a new acceleration structure that divides the object space into tetrahedra, and describes how this structure can utilize temporal coherence in computing collision detection. It explains how to detect collisions between basic primitives using this structure, especially vertex-face, edge-edge, and face-vertex collisions.

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